Compat inspector fiddler rule

Origional post here. My version of the fiddler CustomRules.js file below.

import System;
import System.Windows.Forms;
import Fiddler;

// This is the FiddlerScript Rules file, which creates some of the menu commands and
// other features of Fiddler. You can edit this file to modify or add new commands.
// The original version of this file is named SampleRules.js and it is in the
// \Program Files\Fiddler\ folder. When Fiddler first starts, it creates a copy named
// CustomRules.js inside your \Documents\Fiddler2\Scripts folder. If you make a 
// mistake in editing this file, simply delete the CustomRules.js file and restart
// Fiddler. A fresh copy of the default rules will be created from the original
// sample rules file.

// Be sure to save this file with UTF-8 Encoding if using any non-ASCII characters
// in strings, etc.

// JScript Reference
// FiddlerScript Reference
// FiddlerScript Editor: 
class Handlers
 static function OnBeforeResponse(oSession: Session) {
// Snippet 1: Place this inside the "OnBeforeResponse" handler in your FiddlerScript

// Snippet 2: Place this near the end of your FiddlerScript (within the Handlers class)
public static RulesOption("Use Compat Inspector")
var m_UseCompatInspector: boolean = false;
static function InjectInspectorScript(oSession: Session)
	if(!m_UseCompatInspector) return;
	// Ensure we only inject into HTML
	if (oSession.url.EndsWith(".js")) return;
	if (oSession.url.EndsWith(".css")) return;
	if (!oSession.oResponse.MIMEType.Contains("text/html")) return;
	// Retrieve the response body
	var sBody = oSession.GetResponseBodyAsString();
	// One final check to ensure the content looks like HTML
	if (!/^\uFEFF?\s*</.exec(sBody)) return;
	// Prepare to inject
	var pos = 0; // Initial position is start of document
	// Locate important elements in the page
	var doctype = sBody.IndexOf("<!doctype", StringComparison.OrdinalIgnoreCase);
	var meta = sBody.IndexOf("X-UA-Compatible", StringComparison.OrdinalIgnoreCase);
	var script = sBody.IndexOf("<script", StringComparison.OrdinalIgnoreCase);
	// Place after doctype (if present)
	if (doctype != -1) doctype = sBody.IndexOf(">", doctype + 1);
	if (doctype != -1 && doctype != sBody.Length - 1) pos = doctype + 1;
	// Place after first X-UA-Compatible meta tag (if present)
	if (meta != -1) meta = sBody.IndexOf(">", meta + 1);
	if (meta != -1 && meta != sBody.Length - 1) pos = meta + 1;
	// Place before any script tags that occur before the current position (if present)
	if (script != -1 && script < pos) pos = script;
	// Perform the injection at the detected location
		sBody.Insert(pos, "<script src=''></script>")

About erictummers

My work as a recruited developer changes almost every month. I like challenges and sharing the solutions with others. On my blog I’ll mostly post about my work, but expect an occasional home project, productivity tip and tooling review.
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