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Tag Archives: .NET
Serialize Nullable<T> or not
When we tried to serialize an object to XML we noticed that Nullable types are special. A class is not serialized when null, but a Nullable type is a struct. See the code blow and notice the highlighted line in … Continue reading
WCF Streaming with REST on Mono
One of the problems with the mono framework is that streaming is not working properly. I tried to get it working myself and even tried to fix the framework myself. To much trouble as the solution is to use another … Continue reading
Compiling mono
As you could read in my previous post I’m playing with mono. This is open source so any problem can actualy be fixed by you. All you need to do is make some changes to the sources and compile. A … Continue reading
Cross platform development with mono
The DotNET framework is an open standard and mono is the implementation for multiple platforms, including Linux, MacOSX and Windows. Mono is behind on the Microsoft dotNET framework, but there might be just enough features for your program to run … Continue reading
Trace to Windows EventLog
In dotNET we use the System.Diagnostics.Trace and some TraceListerner implementation to log information, warnings and errors. My applications use the Windows Eventlog with the EventLogTraceListener. But what if your custom EventSource is not available and your user has no administrative … Continue reading
Posted in Development
Tagged .NET, Code, crash, logging, privileges, traceing, windows eventlog
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